Tuesday, March 22, 2011

Another podcast and an apology...

Hey everyone.  Sorry I haven't been able to write much up here.  I have been working on a novel and that is taking much of my spare time.  Still doing the podcast and it is here.

Wednesday, March 16, 2011


Alright everyone.  I have made a command decision.  Podcasts will be going up on Wed. from now on.  And, here is the place for it.

Wednesday, March 9, 2011


And the podcast is up!

Temple of Elemental Evil report

The podcast is going to be delayed a day or so...sorry everyone.  This is a quick report of one game.  I might post the Star Wars game tonight or tomorrow.

In the Temple of Elemental Evil game (Hackmaster/2nd ed mash-up), we have the following:

Renu (sic) a elven bladesinger
Lilliana Mythas an elven fighter/mage/thief
Dwallin (my character) a dwarven cleric (once devoted to Clangeddin and now follower of Moradin)
Sir William a young NPC cavalier who has been in the Temple before because of our previous characters.
Brother Micheal NPC cleric of Pelor
Sir William's men and Lilliana's men, a total of ten NPC mercenaries

As you can see, we have--had--a sizable force.  Read on to see what happened.

I am not sure if I have given a background on the temple as a whole.  I will check and come back later with a full background on what has happened.

Our stalwart group, after mending a broken Sir William with the help of Brother Micheal, the group turned its attention to Renu when he said there was another place to investigate.  He took hold of a gem and the group was taken to a place of fire, smoke and black stone.  Realizing his folly, and after the grumbling from Dwallin and Lillian, we were whisked away to a mountain top where air buffeted about small bits of dirt and rocks that struck us at constant intervals.

We descended the mountain and found a dead white dragon.  Also, we were attacked by three Hiercosphinxes, a griffon with a hawk head instead of a eagle,  We slew them with little difficulty.  Then, we found the lair of the white wyrms, found two more dead dragons and six air elementals, trapped here in this strange node.  We bargained with them and agreed to help us find the remains of those that were here before (our former characters and those that slayed the white dragons) for egress from the node.  (There was some dragon brain eating which I will only touch upon since all three players actually took part.  Renu now believes he is a dragon, Lillana raised in level and Dwallin gained a charm ability.)

Before we could leave through the symbol on the floor, and thus leave the node, the group came upon a white pudding.  At this point, our forces were divided.  Lilliana, the air elementals and some of the NPC fighters were hiding in Renu bag of holding.  (This is a massive one, one from Hackmaster.  Renu had a small village of stuff inside and thus all those inside were comfortable.)  Sir William, Dwallin, Brother Micheal, Renu and the rest of the men fought this white pudding and suffered heavy losses.  All of Sir William's men and three of Lilliana's men died trying to slay this blob.

And, thus began what I call as a player, the node shuffle.  We began to drift between the nodes, trying to find a way out of them.  We finally found ourselves in the fire node and did a force march until we found another symbol.  One that whisked us away to a place of gray haze and a room we had never been too.  And, that is where we ended the session.

Wednesday, March 2, 2011


Hey all, the new podcast is up!  Really, it is an old one, yet I couldn't get anyone to help me.  And, I refuse to just sit at the mic and prattle on all by myself for an hour.  Enjoy!

Tuesday, March 1, 2011

Quick update

Hello gentle readers, just wanted to give you an update on my Star Wars game...and the podcast will be going up next week.  I might try to get it done by Friday, yet probably won't be until next week.

So, as our group continued to run away from their pursuers, they found another person aboard "Ice" Hilda's ship.  A young girl named Molly.  Nallah, the Miralukan sensed a common bond between them (both are Force Users,) yet something was off putting about Molly.  She is a rather grumpy and annoyed young woman whom to the world is a dark and evil place.

The ship, "Horus," one that is actually partial run by an A.I. was able to shake the pursuing Imperials and make a jump to light speed.  Once safely out of harm's way, Hilda gathered the group together and made apologizes to, in essence Shanghaiing everyone.  She explained that she had stolen a ship, one that was built by Imperials and others, and that to fully power it, she needed a relic housed in the B'omarr Monastery on Teth.  Nallah and Molly realized that the sword needed was a Sith relic, and a twin to a Jedi relic that disappeared long long ago.

The "crew" decided to head for the stolen ship.  They also gained another crew member, a HK-55 "protocol" droid.  (Thus the entire group was formed.)

They get to the hidden ship and Hilda finds that her contacts have been killed.  (So did the scoundrel Dakk, he also led the Imperials to where they were because of several tracer programs hunting for him.)  They get to the asteroid where the ship is held, are ambushed by a darksider and a group of thugs.  (At this point, Molly left before combat and I didn't run her as an NPC, I don't like doing that.)  Nallah was able to fight the darksider and defeat her.  The soldier Marlowe was able to coordinate an attack, killing one thug and taking the rest hostage.  He did this by using his jetpack and flying over the thugs heads in a corridor and getting behind them, as Nallah struck down their leader.  They quickly gave up.  (There was no moral to roll.  I figured they were forced into this job and saw it as a way to get out with their lives.)

At the same time, the scout Duggur turned to leave the scene of the battle.  He thought that he could find another way in and might be able to flank them.  (At least that what I think he was doing.  That or he was just realizing he was in way over his head.)

He opens the door and there is a squad of stormtroopers waiting.  He closes the door and keeps trying to keep the door closed.  Once the thugs had been neutralized, the group scurried to the ship.  There they found it was fully flight capable, yet any main offensive capabilities were off line.  And, that the relic was needed for it to work.

And, to add to their problems, two troop transports were in orbit.  Horus was doing his best, tethered to the asteroid, while the other ships fired on him and dislodged troops.  Also, the main doors to get the ship out, later called Angel One, weren't working and needed to be opened from outside the ship.  Hilda volunteered and left.

She opened the large cargo doors and slipped out towards her ship.  Nallah and Dakk were trying to get the ship on-line.  It took time, while Duggur went to prime the engines.  The others sat back and waited.  (Molly was still aboard Horus.)

Nallah started to feel strange and started to push some buttons that led to a secret discovered by the new crew.  This ship has three engines.  A standard sub-light drive, a hyperspace drive and a space fold generator.  This was discovered by accident as the crew were trying to figure out what to do to escape.  They found themselves several hundred thousand miles from Teth proper.  The space fold also dragged along part of the asteroid and a part of Horus.

At this point I want to break from the narrative and state that I feel like I had to do this to keep the absent player, Joe, from having to create a completely new character.  I knew going into the asteroid scene, Horus and Hilda were going to be destroyed.  I was also hoping to hold off on the space fold generator for a bit.  Yet, he left and left my hands tied.  Yes, I could have just killed his character off, yet there was no real reason for him to die.  I think the big minus is going to be he is two sessions behind everyone else when it comes to xp and leveling, and that is punishment enough.  I am just hoping he doesn't have to bail again or I will have to talk to him.  It isn't as though he left for a stupid reason, he had an early call the next day.  I can't fault him for leaving.  This is one of the main issues with gaming and the real world.  I believe that the real world comes first.  Always will.

I shall continue with the rest of the story on the ship later.